Niflheim World

Welcome to Niflheim !

  • Messages from new users will be checked for flood/spam before being posted on the forum. Users will also be checked for a multi-account.
    If you want to communicate without delay, get a free Huscarl status (how to get - User Groups), or buy premium status (how to buy - Premium status)
  • We help Ukrainian army to win the war against Russia. If you would like to join in helping, you can donate a small amount to one of the addresses below.
    BTC- bc1qmrnjt0eq5emtywxs0ujsusp59w4gkclfyqcjm2
    LTC - LbQfXfAxymMjwq6A4dQcowa9wswxZA6SBq
    ETH - 0x6F63FfAB23D1EF9aaf087f9107cEA88646A4A70e
    USDT (ERC20) - 0x6F63FfAB23D1EF9aaf087f9107cEA88646A4A70e
    USDT (TRC20) - TD33p7GjWjBfdRbmdNLNgUoYefsHSpAeoH

Programming Learning C# by Developing Games with Unity 5.x, 2nd Edition. Greg Lukosek


Redman

Forumteam
Staff member
Tignarman
Joined
Aug 24, 2020
Messages
15,723
Reaction score
21,625
NL COIN
79,322
1604834709537.png
Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of scripting in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new UI system in Unity Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience.

If you are a Unity developer and you wish to learn how to write C# scripts and code by creating games, then this book is for you. What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C# Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a games efficiency.

This book will get you started with programming behaviors in C# so you can create 2D games in Unity.
You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods.
Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and youll perform object-oriented programming.

This will help you to turn your idea into a ready-to-code project and set up a Unity project for production.

Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity. Style and approach This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity scripting.

 
shape1
shape2
shape3
shape4
shape7
shape8
Top